SKILLS
Narrative Writing: Developed compelling narratives and quests, ensuring alignment with gameplay mechanics and player engagement.
Social Media: Conducted marketing through social media platforms such as Twitter and Tiktok.
Prototyping: Creating and updating physical prototypes as well as participate in game playtesting and development.
Game Engines: Experience in Unity, Godot, Twine, Ren’Py, and Gamemaker
EXPERIENCE
Game Designer and Writer (Mytho-Master) - Plato Learning Jun 2021- Oct 2023
Creating narrative quests for players ages 8-15 years old.
Achieved over 100 hours of experience compiling and maintaining game archives, game running files, and play testing notes.
Directed and revamped organizational tasks related to game running inventory, class creation, and gameplay testing to save time for game runners and higher-ups up to 12 hours of work time.
Monitored note-taking for focus groups of up to 6 people to improve consumer experience.
Conducted over 50+ copy editing sessions for story treatments, character classes, and gameplay notes to ensure the best consumer experience.
Expanded company-wide world-building with over 100+ story treatments based on mythologies worldwide.
Dungeons and Dragons Content Creator - TikTok Nov 2021 - 2023
Marketed tabletop role-playing games for over 2 years for a following of over 20,000 people.
Writer/Designer/Dungeon Master - Startplaying.games Sept 2019 - Present
Directed nearly 100 tabletop sessions (over 300+ hours) of tabletop role-playing games for over 50 repeat customers.
Launched over 50 story treatments and modules for over 10 individual games.
Designed and produced 30+ hours of graphic design work and commissioned art pieces for players.
Researched over 100 hours of building complex worlds, languages, and cultural customs for game development.
Developed 3 years of experience pitching ideas for on-brand story arcs and quests within story scope.
SCHOOL
NYU – MFA - Game Design Sept 2023 - Present
Relevant Coursework:
Design for Publishing: designed and developed board games based on many iterations of prototyping and playtesting.