SKILLS

  • Narrative Writing: Developed compelling narratives and quests, ensuring alignment with gameplay mechanics and player engagement.

  • Social Media: Conducted marketing through social media platforms such as Twitter and Tiktok.

  • Prototyping: Creating and updating physical prototypes as well as participate in game playtesting and development.

  • Game Engines: Experience in Unity, Godot, Twine, Ren’Py, and Gamemaker

EXPERIENCE

Game Designer and Writer (Mytho-Master) - Plato Learning Jun 2021- Oct 2023

  • Creating narrative quests for players ages 8-15 years old.

  • Achieved over 100 hours of experience compiling and maintaining game archives, game running files, and play testing notes.

  • Directed and revamped organizational tasks related to game running inventory, class creation, and gameplay testing to save time for game runners and higher-ups up to 12 hours of work time.

  • Monitored note-taking for focus groups of up to 6 people to improve consumer experience. 

  • Conducted over 50+ copy editing sessions for story treatments, character classes, and gameplay notes to ensure the best consumer experience. 

  • Expanded company-wide world-building with over 100+ story treatments based on mythologies worldwide. 


Dungeons and Dragons Content Creator - TikTok Nov 2021 - 2023

  • Marketed tabletop role-playing games for over 2 years for a following of over 20,000 people.

Writer/Designer/Dungeon Master - Startplaying.games Sept 2019 - Present

  • Directed nearly 100 tabletop sessions (over 300+ hours) of tabletop role-playing games for over 50 repeat customers.

  • Launched over 50 story treatments and modules for over 10 individual games. 

  • Designed and produced 30+ hours of graphic design work and commissioned art pieces for players.

  • Researched over 100 hours of building complex worlds, languages, and cultural customs for game development.

  • Developed 3 years of experience pitching ideas for on-brand story arcs and quests within story scope.

SCHOOL

NYU – MFA - Game Design Sept 2023 - Present

Relevant Coursework: 

  • Design for Publishing: designed and developed board games based on many iterations of prototyping and playtesting.